Explosive End. When the Chimestone dies, it explodes into shrapnel. Each creature within 5 feet of the Chimestone must succeed on a DC 14 Dexterity saving throw or take 4 (1d8) Slashing / Force damage.
Innate Spellcasting (2/Day). The Chimestone can innately cast chaos bolt, requiring no material components. Its innate spellcasting ability is Intelligence.
Multiattack. The Chimestone makes two Melee Spell Attack or one Breath attack.
Shocking Swipe. Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Advantage on the attack roll if the target is wearing armor made of metal. Hit: 4 (1d8) lightning damage plus 2 (1d4) bludgeoning damage, and it can't take reactions till the start of its next turn.
Wave of Lightning (Recharge 5-6). The Chimestone emits a 15- foot cone of lightning. Each creature in that area must succeed on a DC 13 Dexterity saving throw, taking 8 (2d8) Lightning damage on a failed save, or half as much damage on a successful one.
Description
The Chimestone has various stages and forms. The shorter pyramid gem Chimestone is the gather of the group. It wanders around to collect gems to take back to its family. The gatherer then gives the collected gems to an under developed Chimestone and once they receive enough additional gem bits they will become fully grown so that they can help parent as well as protect the smaller Chimestones.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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1/15/2021 12:33:40 AM
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6
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1
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1.0
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Coming Soon
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1/15/2021 12:38:38 AM
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5
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1
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1.1
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Coming Soon
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1/16/2021 7:42:21 AM
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6
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1
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1.2
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Coming Soon
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1/18/2021 5:32:28 PM
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11
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1
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1.3
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Coming Soon
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