Armor Class
16
(natural armor)
Hit Points
178
(17d10 + 85)
Speed
30 ft., climb 30 ft., fly 30 ft.
STR
25
(+7)
DEX
6
(-2)
CON
21
(+5)
INT
3
(-4)
WIS
8
(-1)
CHA
5
(-3)
Saving Throws
STR +10, DEX +1, CON +8, WIS +2
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Fire, Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Darkvision 120 ft., Passive Perception 16
Languages
Common, Draconic understands but cannot speak
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Traits
Undead Fortitude. If damage reduces the dragon to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the dragon drops to 1 hit point instead.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 3 (1d6) necrotic damage.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
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