Huge Beast, Unaligned
Armor Class 14 (scale barding)
Hit Points 203 (14d20 + 56)
Speed 40 ft.
STR
24 (+7)
DEX
8 (-1)
CON
18 (+4)
INT
2 (-4)
WIS
11 (+0)
CHA
7 (-2)
Saving Throws CON +7
Senses Passive Perception 10
Languages Common, Loxodon -- Understands basic commands in language trained (generally common)
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Trampling Charge. When Wargang Elephant moves at least 20 feet straight toward a creature and then hits it with a gore attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone. If the target is prone, the elephant can make one stomp attack against it as a bonus action.

War Mount. Up to 6 Medium sized or smaller creatures can be mounted on a war elephant at one time. While mounted, the creatures have half-cover and cannot be attacked by melee weapons with less than a 10 foot reach.

Actions

Gore. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 8) piercing damage.

Stomp. Melee Weapon Attack: +10 to hit, reach 5 ft., one prone creature. Hit: 22 (3d10 + 8) bludgeoning damage.

Reactions

Eek! A Mouse!. Wargang Elephant can be startled by tiny creatures and will likely Stomp on items or creatures as it tries to avoid them.

Hark! A Moose!. Wargang Elephant feels challenged by other huge creatures and will attempt to assert dominance. It will posture or attack to be dominant of its own accord.

Monster Tags: Misc Creature

Habitat: Grassland

DewMachine

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