Small Monstrosity, Unaligned
Armor Class 14
Hit Points 65 (6d10)
Speed 25 ft., Scyphozoa only , Walk 40 ft. Myconoid Hound Only
STR
10 (+0)
DEX
10 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
2 (-4)
Saving Throws DEX +2, INT +2
Senses Passive Perception 13
Languages Knows the languages of its master but cannot speak.
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spellcasting Focus. The Biological Catalyst can serve as a spellcasting focus for its master. 

Spellcasting. [Shrubbery only] 

The Shrubbery can cast Goodberry once per long rest using Constitution as its casting ability. 

Actions

Evade. The Biological Catalyst takes the Dodge action. 

Reactions

Catalyze.  The Biological Catalyst, when its master casts a spell, can use its reaction to heal a target of its master's choosing for 1d6 hit points. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Biological Catalyst can take several forms, each of which is able to assist its master in its particular enviornment. 

Myconid Hound- The Catalyst takes the form of a hound made of fungi that can direct its healing energies to targets. It has a movement speed of 40 feet. 

Advanced Shrubbery - The Catalyst takes the form of a berry bush with root legs. Its movement speed is 20 feet. It can, however, cast Goodberry once per long rest using its Constitution as its casting modifier. 

Arcane Scyphozoa- The Catalyst takes the form of a floating jellyfish-like creature. It has a hover and fly speed of 25 feet. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Scareflare

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