Multi-attack. The Azgwad may use its melee attacks and confusion ray, all in one round.
No Flanking. Due to the multi-directional eyes and appendages, the Azgwad cannot be flanked.
Confusion Ray (4-6). The Azgwad can shoot a confusion ray from its eyes talk at any one target within 360 degrees of its head. The target is disadvantaged if in melee with the Azgwad. DC WIS 12 or be confused for 1d4+1 rounds.
Fist. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 13 (2d6 + 6) bludgeoning damage.
Maw. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 6) piercing damage.
Description
The Azgwad is a strange three legged creature with a large mouth and three eye stalks above it. It can easily stand on two of its legs without falling while attacking with the third leg in any direction.
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