Medium Humanoid (Human), Neutral Evil
Armor Class 14 Natural
Hit Points 20 (4d8 + 4)
Speed 30 ft.
STR
9 (-1)
DEX
18 (+4)
CON
13 (+1)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws WIS +2
Skills Deception +3, Stealth +6
Senses Passive Perception 10
Languages Common, Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Dragon Fanatic. The dragonclaw has advantage on saving throws against being charmed or frightened. While the dragonclaw can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonclaw ignores the effects of being charmed or frightened.

Fanatic Advantage. Once per turn, if the dragonclaw makes a weapon attack with advantage on the attack roll and hits, it deals an extra 7 (2d6) damage.

Pack Tactics. The dragonclaw has advantage on an attack roll against a creature if at least one of the dragonclaw's allies is within 5 feet of the creature and the ally isn't incapacitated.

Corruption. Once per turn if the dragonclaw lands a hit it can choose to deal additional an extra 4 (1d8) necrotic damage.

Actions

Multiattack. The dragonclaw attacks twice with its scimitar.

Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.

Scimitar (Advantage). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 13 (3d6+3) slashing damage.

Monster Tags: humanoidHuman

Habitat: CoastalForestGrassland

VoiceOfCinder

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