Elemental Absorption. Whenever the Vonindod is subjected to fire, cold, lightning, or acid damage, it takes no damage and instead regains a number of hit points equal to the damage dealt.
Immutable Form. The Vonindod is immune to any spell or effect that would alter its form.
Magic Resistance. The Vonindod has advantage on saving throws against spells and other magical effects.
Magic Weapons. The Vonindod's weapon attacks are magical.
Flight. The golem's has a flying speed of 100 ft.
Indestructible. The Vonindod is composed of Adamantium pieces. Each piece is nearly indestructible. As its HP falls to 0, it loses too many pieces to function, but can be repaired if those pieces are recollected and it is reinfused with a powerful enough source of elemental fire.
Multiattack. The Vonindod makes two melee attacks.
Slam. Melee Weapon Attack: +20 to hit, reach 20 ft., one target. Hit: 125 (20d10 + 15) bludgeoning damage.
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