Medium Undead, Lawful Evil
Armor Class 11 (armor scraps)
Hit Points 10 (2d8 + 4)
Speed 25 ft.
STR
10 (+0)
DEX
12 (+1)
CON
16 (+3)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Saving Throws CON +5
Damage Vulnerabilities Bludgeoning
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Blindsight 15 ft., Darkvision 60 ft., Passive Perception 9
Languages Understands all languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

False Appearance.  While the Bone Shroom remains burrowed and motionless, it is indistinguishable from an ordinary fungus.

Death Burst. The fungi on the Bone Shroom when it drops to 0 hit points. Each creature within 10 feet of it must succeed on a DC 14 constitution saving throw or take 1d6 poison damage.

Awoken in Death.  When a Bone Shroom's Death Burst occurs, any Bone Shrooms within 10 feet of it that remain burrowed must make a constitution saving throw with a DC of 10. On a success, the burrowed Bone Shroom is awoken and may rise. On a failure, the burrowed Bone Shroom remains asleep. 

Actions

Multiattack. The Bone Shroom makes 1d4 Shortsword attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

 

Monster Tags: Fungusundead

Habitat: ForestUrban

Ungroovy

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