Medium Humanoid, Lawful Evil
Armor Class 13 Natural
Hit Points 35 (5d6 + 5)
Speed 30 ft.
STR
8 (-1)
DEX
16 (+3)
CON
12 (+1)
INT
10 (+0)
WIS
14 (+2)
CHA
17 (+3)
Saving Throws CON +3, CHA +5
Damage Resistances Fire
Condition Immunities Frightened
Senses Darkvision 60ft, Passive Perception 16
Languages Common, Infernal Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Hellish resistance. The Acolyte has fire resistance.

Fiendish favor. The Acolyte can add 1d8 necrotic damage to any attack every 2 rounds.

Spellcasting. The Acolyte is a 5-level spellcaster. Its spellcasting ability is 17 (spell save DC 14, +4 to hit with spell attacks). The Acolyte has following Sorcerer spells prepared:
Cantrips (at will): Fire-bolt, Shocking-Grasp, Poison Spray, Frostbite, Acid Splash
1st level (4 slots): Magic Missile, Thunder wave, Burning hands
2nd level (3 slots): Scorching ray, Aganazzar’s Scorcher
3rd level (2 slots): Fireball

Actions

Multiattack. The Acolyte can use one spell and one melee weapon in one turn.

Staff. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6 + 4) Bludgeoning damage. 

Hideous dagger. Melee Weapon attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (2d8 + 3) Impaling damage.

Description

Part of an army sent out to cause destruction to any who appose Strothra, these are tieflings that have rather been willing to join, or have been brainwashed into their command. All they have in their arsenal is the clothes on their back a staff and the gift of the fire-weaker a dagger of such hideous design no godly creature can muster a gaze upon it.

The_Arch_Of_Pyro

Comments

Posts Quoted:
Reply
Clear All Quotes