Legendary Resistance. if Ballax fails a death saving throw he can choose to succeed 3 times a day.
Lightning Sword. dc 20 dexterity save to dodge. 2d6+6 slashing damage and 1d6 lightning damage
On initiative count 20 the Ballax makes two legendary actions.
Lightning. the Ballax chooses one creature to make a dc 15 dexterity saving throw. On a failure, the creature takes 1d6 lightning damage and the next closest creature must make the same check with the same punishment and so on.
Description
A giant that must have been a human at one point, twisted by the dark magic of the void, towers forty feet above you. A sinking feeling in your gut suddenly shoots up to your chest. Its armor seems to be melded to Its skin. Whenever lightning strikes you see the deep holes where Its eyes should be. You stand still and behold, Ballax.
Lair and Lair Actions
Regional Effects
The region containing a Ballax is storming, which creates one or more of the following effects:
- Dim lighting
If the Ballax dies, these effects fade over the course of 1d4 minutes.
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Previous Versions
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1/22/2021 5:34:14 AM
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33
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1/22/2021 5:36:00 AM
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33
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1
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Coming Soon
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