Medium Aberration, Unaligned
Armor Class 15 (natural armor)
Hit Points 22 (3d8 + 9)
Speed 40 ft.
STR
10 (+0)
DEX
14 (+2)
CON
16 (+3)
INT
1 (-5)
WIS
9 (-1)
CHA
3 (-4)
Skills Stealth +5
Damage Resistances Cold
Senses Passive Perception 9
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

False Appearance. As long as the aquatic piercer remains motionless, it is indistinguishable from a rock covered with seaweed. 

Actions

Limited Air Bladder. The "Jet" attack recharges on a roll of 6. 

Jet. Melee Weapon Attack: +4 to hit, 1 target above the aquatic piercer. Hit: 6 (1d12 + 0) piercing damage. 

 

Description

This is a variant of the piercer, adapted to aquatic environments. In swarms, they pose a great danger to ships and aquatic races due to their ability to suddenly jet upwards, and puncture a hole in the hull of ships. It is also not unheard of for ones adapted to the Spelljammer campaign setting to be found. 

Monster Tags: aberration

Habitat: Underwater

Vaprak_The_Destroyer

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