Medium Humanoid (Any Race), Any Evil Alignment
Armor Class 14 chain shirt
Hit Points 13 (3d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
10 (+0)
WIS
14 (+2)
CHA
12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 12
Languages Any one language (usually Common)
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 2nd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): light, chill touch, thaumaturgy

1st level (3 slots): bane, inflict wounds, shield of faith

Actions

Dagger. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft, one target. Hit: 3 (1d4+1) piercing damage.

Description

Acolytes of Shar gather in dark temples where they can perform their evil rituals without being detected by their enemies.  They are the lowest rank in their order, and answer to priests of Shar and other powerful followers of Shar.

Monster Tags: NPC

Habitat: Urban

Vortex100

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