Blessing of Bountiful Generosity (1/Day). The killmoulis targets up to eight creatures within 100 feet of it that it can see. The next time a target finishes a long rest, it regains all spent Hit Dice and gains 10 temporary hit points.
Shy Personality. This creature can take the Hide action as a bonus action.
True Ally. If a creature friendly to this one is brought to 0 hp this creature will always use its turn to attempt stabilizing the friendly.
Slam. Melee Weapon Attack: 5 ft. reach, one target. Hit: 1 bludgeoning damage.
Poison Proficiency. Killmoulis have a knowledge of different poisons and can create 2 vials of poison each day. When thrown, any target in a 10 foot cube must make a DC 13 Constitution Saving Throw or be poisoned.
Frail Combatant. Upon taking damage from an enemy attack, this creature can move up to half its movement speed away from all active enemy combatants.
Loving Companion. Using its reaction, this creature can provide advantage to an ally's saving throw once per combat.
Description
A Killmoulis that's adapted a life of travel and surviving new environments.
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