Tiny Construct, Any Non-Good Alignment
Armor Class 7 Natural Armor
Hit Points 23 (5d8 + 1)
Speed 40 ft.
STR
3 (-4)
DEX
5 (-3)
CON
2 (-4)
INT
1 (-5)
WIS
1 (-5)
CHA
3 (-4)
Senses Passive Perception 3
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

False Appearance. While the Animated Fork remains motionless, it is indistinguishable from a normal fork.

Actions

Stab of DOOOOM!!!! Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 2 (1d4 + 1) piercing damage. 

Multiattack. The Animated Fork makes two Stab of  DOOOOM!!!!  attacks.

Reactions

STABBY REVENGE. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 3 (1d6 + 1) piercing damage. 

Legendary Actions

Ultra Stab! (Costs 2 Actions). Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 7 (1d10 + 2) piercing damage. 

Mythic Actions

Spiky Spawner (Costs 2 Actions). The Animated Fork casts Cloud of Daggers.

Lair and Lair Actions

The Animated Fork usually resides in abandoned kitchens, but if it can't find anywhere else, an occupied kitchen will do.

Lair Actions

On initiative count 6 (losing initiative ties), the Animated Fork takes a lair action to cause one of the following effects; the Animated Fork can’t use the same effect two rounds in a row:

  • Shish-kebob the familiar! If anybody in the party has a familiar, the Animated Fork casts False Death on it. If there is more than one familiar, the Animated Fork targets the nearest one.

 

KnightlockTheTiefling