Medium Humanoid (Orc), Chaotic Evil
Armor Class 14 (hide armor & shield)
Hit Points 8 (1d10 + 3)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2, Stealth +3
Senses Darkvision 60 ft., Passive Perception 10
Languages Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Ruthless. When the orc takes damage from a target, the orc gains a +1 to attack and damage rolls made against that creature until the end of the Orc's next turn.

Actions

Oglic Handaxe. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/30, one target. Hit: 8 (1d8 + 3) slashing damage. On a hit, the Orc can choose to disarm the target if they are using a one handed melee weapon instead of dealing damage. The weapon is thrown 10 feet either left or right of the orc (orc's choice).

Monster Tags: Orc

Habitat: DesertGrasslandHill

tripp0000

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