Medium Humanoid (Orc), Chaotic Evil
Armor Class 13 (tough hide armor)
Hit Points 7 (1d10 + 3)
Speed 30 ft.
STR
16 (+3)
DEX
13 (+1)
CON
16 (+3)
INT
7 (-2)
WIS
11 (+0)
CHA
10 (+0)
Skills Intimidation +2, Stealth +3
Senses Darkvision 60 ft., Passive Perception 10
Languages Orc
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Ruthless. When the orc takes damage from a target, the orc gains a +1 to attack and damage rolls made against that creature until the end of the Orc's next turn.

Actions

Oglic Lance. Melee or Ranged Weapon Attack: +4 to hit, reach 10 ft. one target. Hit: 10 (1d12 + 3) piercing damage. If the orc is mounted on a Badland Worg, and has moved 20 feet towards the target before making an attack, the attack deals an additional 4 (1d6) piercing damage on a hit.

Monster Tags: Orc

Habitat: DesertGrasslandHill

tripp0000

Comments

Posts Quoted:
Reply
Clear All Quotes