Small Fey, Chaotic Neutral
Armor Class 12
Hit Points 15 (5d10 + 10)
Speed 40 ft., Climb 30 ft.
STR
8 (-1)
DEX
16 (+3)
CON
6 (-2)
INT
16 (+3)
WIS
16 (+3)
CHA
12 (+1)
Skills Acrobatics +5, Perception +5, Stealth +6
Senses Darkvision 60 ft., Passive Perception 13
Languages Common, Elvish, Sylvan --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Smell.  Bob has advantage on Wisdom (Perception) checks that rely on smell when looking for something he intends to eat.

Pounce. If bob moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, Bob can make one bite attack against it as a bonus action.

Fey. If Bob is reduced to 0 hitpoints he de-materializes, and reappears wherever he last napped.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

 

Innate Spellcasting. The pixie’s innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring only its pixie dust as a component:

At will: Guidance, Minor Illsuion, Mage Hand (only for knocking things off edges)

1/short rest each: Command, Confusion, Dancing Lights, Detect Thoughts, Dispel Magic, Sleep, Detect Snacks

Monster Tags: Misc Creature

Habitat: ForestGrassland

dangerbeast

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