Large Monstrosity, Neutral
Armor Class 14
Hit Points 60 (7d10 + 21)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
16 (+3)
WIS
14 (+2)
CHA
13 (+1)
Senses Darkvision 60 ft., Passive Perception 12
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Disarming Gaze. When a creature that can see the cat behemoth's eyes starts its turn within 30 feet of the cat behemoth, the medusa can force it to make a DC 15 wisdom  saving throw if the cat behemoth isn't incapacitated and can see the creature. on a fail save the creature become charmed by the cat behemoth for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the cat behemoth's disarming gaze for the next 24 hours.

Actions

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (1d12 + 4) slashing damage.

Habitat: ForestGrasslandHill

lordfatlabrador

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