Fire Immunity: Abastus is immune to all fire/heat attacks, and has weakness to cold/freezing attacks (Attacker rolls on advantage)
Molten Axe: +5 to hit, range 5/10ft, 1d10 Chopping.
Fireball burst: +3 to hit, range 30/40ft, 1d6 burning (if it hits, the player must succeed a con. saving through of dc=13)
Smite: Attacks the closest hero with Molten Axe
Fireball burst: Attacks the 2 closest players within 30-40ft
Ring of Fire: +4 to hit, radius of 45ft (attack each hero in that radius), 1d6 burning (if a player is hit they must succeed in a con. saving throw of dc=14)
This attack can't be dodged
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Abastus is big and bulky, with solid muscles and armour. He is not to be messed with.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
Comments