Abyssal Sight. Magical darkness doesn't impede the Spore Fey's darkvision.
Magic Resistance. The Spore Fey has advantage on saving throws against spells and other magical effects.
Multiattack. The Spore Fey makes two melee attacks: one with its tail and one with its Scythe. Alternatively, it can use Acid Hurl twice.
Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Acid Hurl. Ranged Spell Attack: +5 to hit, range 150 ft., one target. Hit: 10 (3d6) acid damage.
Scythe. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage. If the target is a creature other than an undead or a construct, it must succeed on a DC 16 Constitution saving throw or lose 5 (1d10) hit points at the start of each of its turns due to an infernal wound. Each time the Spore Fey hits the wounded target with this attack, the damage dealt by the wound increases by 5 (1d10). Any creature can take an action to stanch the wound with a successful DC 12 Wisdom (Medicine) check. The wound also closes if the target receives magical healing.
Description
Abyssal Spore Fey are the garden tenders to the Demon Queen of fungi Zuggtmoy. Their slender figure and proficiency with the scythe makes them nimble around her gardens and effective in keeping the oozes Juiblex at bay.
Previous Versions
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1/24/2021 12:24:03 PM
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