Medium Humanoid (Any Race), Any Alignment
Armor Class 16 (ring mail and shield)
Hit Points 65 (10d8 + 20)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
10 (+0)
Saving Throws STR +5, CON +4
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 11
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Mounted Defense. While mounted, the rider can force an attack that targets its mount to target the rider instead.

Mounted Evasion. While mounted, if the rider’s mount is subject to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Actions

Multiattack. The Blood Rider makes two attacks.

Lance. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) piercing damage. This attack is made disadvantage against targets within 5 feet and must be used with two hands if the Blood Rider is not mounted.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage or 8 (1d10 + 3) slashing damage if used with two hands.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

trapbuilder2

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