Medium Or Small Undead, Neutral Evil
Armor Class 11
Hit Points 25 (3d8 + 9)
Speed 30 ft.
STR
15 (+2)
DEX
13 (+1)
CON
18 (+4)
INT
5 (-3)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws CON +6
Damage Resistances Necrotic
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 9
Languages understands the languages it knew in life but can't speak
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the blood thrall to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the blood thrall drops to 1 hit point instead.

Actions

Crimson Claw.  Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage plus 6 (1d10) necrotic damage. 

Monster Tags: undead

ZackInferno

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