Boiled Hide. whenever Boze devil is dealt damage, it deals 8 (2d8) acid damage in a 10ft cone from the direction it is hit.
Devil's Sight. Magical darkness doesn't impede the devil's darkvision.
Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.
Maddening Gaze: When a creature that can see the devil's eyes starts its turn within 30 ft. of the devil, the devil can force it to make a DC 14 wisdom saving throw if the devil isn't Incapacitated and can see the creature. If the saving throw fails then the creature must attack Boze devil each turn, melee if possible. The maddened creature must repeat the saving throw at the end of its next turn, Ending the Effect on a success. The maddening lasts until Boze devil is defeated.
Multiattack. The devil makes three melee attacks: one with its tail and two with its claws.
Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Description
the Boze devil is a minion of the demon god. it is orange and green in colour, with large boils covering its entire body which are filled with acid that spurts out when hit. the gaze of the Boze devil is able to make anyone who makes eye contact be filled with a deep mad rage, that makes them attack the devil recklessly.
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