Medium Fiend (Devil), Lawful Evil
Armor Class 14 (natural armor)
Hit Points 110 (13d8 + 52)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
13 (+1)
WIS
14 (+2)
CHA
14 (+2)
Saving Throws STR +6, CON +7, WIS +5, CHA +5
Skills Deception +5, Insight +5, Perception +8
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Acid, Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 18
Languages Infernal, Telepathy 120 ft.
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Boiled Hide. whenever Boze devil is dealt damage, it deals 8 (2d8) acid damage in a 10ft cone from the direction it is hit.

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Maddening  Gaze: When a creature that can see the devil's eyes starts its turn within 30 ft. of the devil, the devil can force it to make a DC 14 wisdom saving throw if the devil isn't Incapacitated and can see the creature. If the saving throw fails then the creature must attack Boze devil each turn, melee if possible. The maddened creature must repeat the saving throw at the end of its next turn,  Ending the Effect on a success. The maddening lasts until Boze devil is defeated.

Actions

Multiattack. The devil makes three melee attacks: one with its tail and two with its claws.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Description

the Boze devil is a minion of the demon god. it is orange and green in colour, with large boils covering its entire body which are filled with acid that spurts out when hit. the gaze of the Boze devil is able to make anyone who makes eye contact be filled with a deep mad rage, that makes them attack the devil recklessly.

Monster Tags: Devil

Ace13Joker

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