Large Beast, Unaligned
Armor Class 13 Natural
Hit Points 110 (17d10 + 17)
Speed 10 ft., Fly 40 ft.
STR
11 (+0)
DEX
17 (+3)
CON
13 (+1)
INT
2 (-4)
WIS
11 (+0)
CHA
5 (-3)
Senses Passive Perception 10
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Beehemoth has advantage on an attack roll against a creature if at least one of the Beehemoth's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The Beehemoth makes two bite attacks.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

Sting (Recharges after a Long or Short Rest). Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage plus 21 (6d6) poison damage.

Description

The Apis Lithohermaea is more commonly known as the Beehemoth due to its immense size. The creatures are roughly eleven feet long, with sharp spiny fur and a long barbed stinger. The stinger seems to detach easily and the bee is able to regrow it in as little as an hour

renirien

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