Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Defensive Spray. Reaction: +5 to hit, reach (self) 30 ft. cone., multiple creatures. Hit: 7 (2d6 + 1) cold damage, and the target must succeed on a DC 13 Constitution saving throw or be incapacitated for 1 minute. If the saving throw fails by 5 or more, the target is also paralyzed while frozen in this way. The incapacitated target can repeat the saving throw on each of its turns, ending the effect on itself on a success.
Description
Bakukang Beetles live in colonies deep within Nafiraigum, found often within the lower second and upper third levels. It is said that they are largely the cause for the many twists and turns the tunnels have to offer.
Bakukang Beetles are well adapted to the cold and dark. They are generally scavengers, feeding off the less fortunate souls that become lost in Nafiraigum— though elf flesh is considered a delicacy.
Bakukang Beetles appear as medium, humanoid beetles with blue-black exoskeletons and large eyes.
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