Armor Class
11
Natural
Hit Points
70
(6d10 + 22)
Speed
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Damage Immunities
Necrotic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Grappled, Incapacitated, Paralyzed, Petrified, Poisoned, Restrained, Stunned, Unconscious
Senses
Passive Perception 1
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Evisceration Blast (recharge 2-3 rounds). RangedWeapon Attack: +5 to hit, range 5/10 ft., 1 target. Hit: 3 (4d6 + 5) Force damage.
Description
Its a large purple crystal used for protection but what is it protecting that's the Dm.s choosing
Comments