Medium Fiend (Devil, Shapechanger), Lawful Evil
Armor Class 15 In True Form, 13 In T-Rex Form
Hit Points 112 (14d8 + 56)
Speed 30 ft., 50 ft. in T-Rex form
STR
18 (+4)
DEX
15 (+2)
CON
19 (+4)
INT
12 (+1)
WIS
13 (+1)
CHA
15 (+2)
Saving Throws CON +8, WIS +5, CHA +6
Skills Deception +6, Insight +5, Intimidation +6, Perception +5
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 15
Languages Infernal, Telepathy 120 ft. (can't speak in T-Rex form)
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Devil's Sight. Magical darkness doesn't impede the Bovem Devil's darkvision.

Magic Resistance. The Bovem Devil has advantage on saving throws against spells and other magical effects.

Hellish Weapons. The Bovem Devil's weapon attacks are magical.

Shapechanger. The Bovem Devil can use its action to polymorph into a Huge fiendish Tyrannosaurus Rex, or back into its true form. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed and it can only cast its innate spells in its true form. It reverts to its true form if it dies.

Innate Spellcasting. The Bovem Devil's spellcasting ability is Charisma (spell save DC 14). The Bovem Devil can innately cast the following spells, requiring no material components:

At will: acid splash, thaumaturgy, faerie fire

1/day each: see invisibility, slow, hellish rebuke, command

Actions

Multiattack. In Tyrannosaurus Rex form, the Bovem Devil makes one bite attack and one tail attack. It can't make both attacks against the same target. In its true form, it makes two greataxe attacks.

Bite (Tyrannosaurus Rex Form Only). Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 28 (4d12 + 4) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the Bovem Devil can't bite another target.

Tail (Tyrannosaurus Rex Form Only). Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (3d8 + 4) bludgeoning damage.

Greataxe (True Form Only). Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage plus 3 (1d6) acid damage.

Description

I mean, we have some people that can shape shift into wolf men, bear men and gods know how many other animal hybrids. So I guess its not the odd for a cow devil turn into a T-Rex. - Elin Genlteheart, Adventurer

The Bovem Devil is a rare form of devil that some devils are turned into between the stages of Chain Devil and Horned Devil, at a similar rank to Bone Devils. This rank often sees Bovem Devil's have rivalries with Bone Devils.

A Bovem Devil seems to serve the purpose of commanding smaller groups of lesser devils in the Blood War, leading them into battle. The most unique feature of the Bovem Devil is its ability to shape change, in a fashion similar to lycanthropes, into a Huge creature resembling a Tyrannosaurus Rex. It uses that form to tear through hoards of demons. Curiously, however, it seems Bovem Devils try to avoid fighting, preferring to lead others and let them do the fighting. Only when it lacks any options will it transform.

The innate abilities of the Bovem Devil aid them in their fights as they have access to magics designed to make the enemy easier to attack. It is not an uncommon tactic for a Bovem Devil to slow a creature and then transform into its T-Rex form and attack.

Bovem Devils carry a unique Greataxe, which is coated in a thin layer of acid. The reason as to why is uncertain but it is assumed that it is due to most Demon's having no resistance to acid. Bovem Devils do not like to leave their weapon behind, perhaps adding to the reason they don't transform all the time as the axe is unaffected by the transformation.

Monster Tags: DevilShapechanger

TomTedH

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