Large Undead, Lawful Evil
Armor Class 12 (natural armor)
Hit Points 67 (9d10 + 18)
Speed 40 ft.
STR
18 (+4)
DEX
11 (+0)
CON
15 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
5 (-3)
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 9
Languages Understands Abyssal but can't speak it
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Quake (Recharge 5-6). The bone golem slams its fists into the earth, splintering shards of bone around it. Each creature within 10 feet of the golem must make a DC 15 Dexterity saving throw, taking 21 (6d6) bludgeoning damage on a failed save and are knocked prone, or half as much damage on a successful one and are not knocked prone.

Actions

Bone Fist. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 17 (2d12 + 4) bludgeoning damage.

rakudios

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