Medium Undead, Neutral Evil
Armor Class 17 plate
Hit Points 4 (3d8 + 9)
Speed 20 ft.
STR
13 (+1)
DEX
6 (-2)
CON
16 (+3)
INT
9 (-1)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws WIS +0
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages the languages it knew in life
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.

Actions

Greatsword. Melee weapon attack: +3 to hit; one target. Hit: 7 (1d6 + 2) slashing damage.

Description

Zombie soldiers are the remnants of fallen soldiers. They retain their former occupation, and are sometimes used by pirates to guard treasure. They are intelligent, and can be bribed by gold.

Habitat: Urban

daintheorcslayer

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