Medium Humanoid, Any Alignment
Armor Class 20 Natural armor
Hit Points 430 (40d10 + 230)
Speed 50 ft., Fly 120 ft.
STR
30 (+10)
DEX
20 (+5)
CON
30 (+10)
INT
16 (+3)
WIS
18 (+4)
CHA
18 (+4)
Saving Throws STR +19, DEX +14, CON +19, WIS +13
Skills Acrobatics +12, Athletics +10, Intimidation +10, Perception +10
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks; Bludgeoning, Piercing, and Slashing from Magic Weapons
Damage Immunities Fire, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Darkvision, Truesight, Passive Perception 30
Languages Common uranyans learn languages very fast when they reach a new world, Telepathy
Challenge 29 (135,000 XP)
Proficiency Bonus +9
Traits

Cosmic fury. In this state an alpha uranyan appears as it is made of pure energy of a certain color (usualy white, blue or orange, but always the same for the same individual). It gains +10 str. modifier and also +30 ft. for both ground and flying speed. This state last a maximum of 2d10 rounds and is restored after 1d6 hours.

Cosmic power. Every attack by an alpha uranyan is considered magical, due the alien origin of his power, in order to deal with resistance.

Actions

Multiattack. An alpha uranyan does 4 attack, 2 punches and 2 waves. Any of these attacks can be converted in a special attack

Cosmic punch. Melee Weapon Attack: +15 to hit, reach 10 ft., one target. Hit:  40 (5d10 + str. modifier) bludgeoning damage. 

Cosmic wave. RangedWeapon Attack: +15 to hit, range 90/180 ft., one target. Hit:  32 (2d20 + str. modifier) force damage.

Thunder clap. Special attack (costs 2 attack action). The alpha uranyan clap his hands creating a thunderlike sound, every target in a radius of 20 ft. has to take a DC 20 costitution saving throw, on failure they will take 32 (6d8) thunder damage and will be stunned for 1d6 rounds, on succes they will take half the damage and they will not be stunned.

Meteor fall. Special attack (costa 3 attack action). The uranyan launch himself to the ground creating an explosion which has a radius of 60 ft., everyone in the radius has to take a DC 24 costitution saving throw or they will take 50 (10d8) fire damage, half the damage on a succesfull throw. If someone is 10 ft. or less far from the center of the explosion he will take 80 (20d6) fire damage instead on a failed saving throw.

Starblast punch. Special attack (uses all 4 attack action) (1/day usage). The alpha uranyan concentrate all his power in a single punch, the target has to do a CD 22 dexterity saving throw, on a failure the target dies istantly and disintegrate, on a succes the target simply take 55 (10d10) force damage. 

 

 

Legendary Actions

An alpha uranyan can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The alpha uranyan regains spent legendary actions at the start of its turn. 

Detect. The alpha uranyan makes a Wisdom (Perception) check. 

Revenge (Costs 2 Action). The alpha uranyan moves up to his flying movement speed to close the distance (and if possible, to reach) an enemy that attacked him with a ranged attack.

Cosmic danger. The alpha uranyan does a cosmic punch.

Description

Alpha uranyans are the masters of the uranyan, an alien creature wich resemble a human with blue or black skin. Their immense strenght is their most greater power, wich has a strange cosmic origin. Uranyans are traveller of the cosmo, they can survive into the vacuum space and travel at very high speed fron world to world. They are known to live for a very long time. We don't know what they want and what their goals are, we only know they sometimes are gentle ans sometimes they attack and destroy everything in their path without esitation.

 

 

 

Lair and Lair Actions

 

 

Previous Versions

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