Exploding Bones. When this creature dies, it explodes. Any creature within 10 feet of the blazing skeleton must succeed on a DC 14 Dexterity saving throw or take 5 (2d4) fire damage. A humanoid killed by this effect rises as a blazing skeleton with 5 (2d4) hit points.
Fiery Aura. Fiery embers waft around the skeleton up to 5 feet away. When a creature enters the area for the first time or starts its turn there, it takes 3 (1d6) fire damage.
Fiery Touch. Melee Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d6) fire damage.
Explosive Ember. Ranged Spell Attack: +4 to hit, range 120 ft., one target. Hit: 11 (2d10) fire damage.
Description
Some undead serve particularly cruel masters. Their bones are desecrated through arcane ritual and infused with elemental magic. Evil wizards often employ such creations to safeguard their most prized secrets.
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