Remains of Ash. The Ashborne's heart gives off an immense amount of heat, burning everything this creature touches. Any creature that touches the Ashborne takes 6 (2d6) fire damage and any metallic weapon the Ashborne wields deals an extra 3 (1d6) fire damage on a hit (included in the attack).
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage plus 3 (1d6) fire damage.
Hand Crossbow. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 3 (1d6) piercing damage.
Grapple. Melee Weapon Attack: +3 to hit, reach 5 ft., one Medium or smaller creature. Hit: The creature is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the Ashborne can't grapple another target.
Description
The Ashborne, artificial creatures made of ash and animated with a soul crystal. Little more than mindless golems, the Ashborne hold memory of their former lives as they serve the Immortal in his endless game.
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