Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Flow of Battle. As an action, you can fall into the rhythm of battle using your Channel Divinity. For 1 minute, when you hit a creature with a weapon attack on your turn, you can make a single weapon attack with your bonus action.
When you hit with a melee weapon attack, you can expend one spell slot to deal 2d8 extra radiant damage to the target plus 1d8 for each spell level higher than 1st (max 5d8) and plus 1d8 against undead or fiends.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 5) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Command. At level
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Description
Coal is the eldest of the orc sibs, but his skin is coal black unlike theirs. He wears full plate that he stole of an unlucky traveler and devotes himself to grumish.
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