Hold Breath. The Crocodilian can hold its breath for 15 minutes.
Spellcasting. The shaman is a spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +3 to hit with spell attacks). The Shaman and has the following spells prepared:
Cantrips (at will): [spell]Acid Bubble
1st level (4 slots): [spell]FireBolt
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Tail Swipe- Attack +4 to Hit Reach 10 Feet 1D4+2 Bludgeoning
Spit Acid- Ranged Attack +2 to hit Reach 15 feet 2D6 Acid Damage
Description
Crocodilian are humanoids that lurk in swamps and jungles. While possibly descended from crocodiles they have developed a simple society where the Queen Mother controls a group that can number from 50 to 100. They are omnivores and enjoy fruits and nuts along with fish and larger game. Their Society , as it were, is divided by the Queen Mother and Her Daughters who act as the ruling class, the Warriors who act as both warriors and hunters for the tribe, and the Shamans who are the magical and spiritual leaders. They live in villages that are built on islands in large ponds or lakes that are found in the swamps. They usually spend as much time in water as out. They live overall peaceful lives with neighbors as long a their boundaries are respected. They despise Lizard Folk and will kill them on site if able. They are warm blooded but despise extreme cold environments.
Previous Versions
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8/10/2018 1:59:30 AM
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