Armor Class
14
(studded leather)
Hit Points
12
(2d8 + 3)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
13
(+1)
INT
11
(+0)
WIS
10
(+0)
CHA
10
(+0)
Skills
Stealth +5
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Metal Baton. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30 ft./120 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) acid damage.
Description
The Acquisition's weakest member, Grunts are assigned to go along on nearly every mission. They wield metal batons quite skillfully, and their crossbow bolts are coated in a potent acidic chemical.
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