Spellcasting. Azazel is a 12th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 18, +7 to hit with spell attacks). He has the following spells prepared:
Cantrips (at will): eldritch blast, ray of frost, minor illusion
1st level (4 slots): magic missile, burning hands, Shield
2nd level (3 slots): blindness/deafness, scorching ray, locate object
3rd level (3 slots): counterspell, fireball, Animate dead
4th level (3 slots): wall of fire, dimension door, Conjure minor elementals
5th level (2 slot): flame strike, dominate person
Soul Gathering(1/Turn). When Azazel kills a creature that is neither a construct nor undead with a spell of 1st level or higher, he regains spell slots equal to twice the spell’s level.
Withering Touch. Melee Spell Attack: +7 to hit, reach 5 ft., one creature. Hit: 5 (2d4) necrotic damage.
Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Description
Azazel is a devil turned mortal by the gods.
He stands about 6 feet tall and has black hair and red eyes. He walks with pride and looks coldly at those who oppose him. The only thing granting him his immortality is his ring of power, which he longs to have once again.
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