Armor Class
1
Chainmail
Hit Points
5
(2d4 + 3)
Speed
25 ft.
STR
10
(+0)
DEX
15
(+2)
CON
10
(+0)
INT
10
(+0)
WIS
10
(+0)
CHA
1
(-5)
Actions
Shoot. Ranged weapon attack: Range 30ft, 1 target. Target creature must make a DC 15 Dexterity (Acrobatics) saving throw, receiving 2d4 Piercing damage on a failed roll, and half of which on a success.
Arrow Hail. Ranged weapon attack: +3 to hit, Range 30ft, 20ft circle, AoE damage. All creatures in the circle receive 2 (1d6) Piercing damage.
Description
Once highly respected elven archers, befallen by the might of the Central Hivemind. They have been trained to launch hundreds of arrows into a concentrated area.
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