Large Dragon, Unaligned
Armor Class 15 (natural armor)
Hit Points 83 (11d10 + 22)
Speed 35 ft., Climb 35 ft., Fly 70 ft.
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
14 (+2)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +5, WIS +3, CHA +4
Skills Deception +5, Perception +6, Stealth +4
Damage Resistances Acid
Senses Blindsight 20 ft., Darkvision 90 ft., Passive Perception 16
Languages Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Multiattack. The dragon makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3) piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Breath Weapons (Single use per transformation). The dragon can use one of the following breath weapons.

Acid Breath. The dragon exhales acid in an 40-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 32 (7d8) acid damage on a failed save, or half as much damage on a successful one.

Slowing Breath. The dragon exhales gas in a 30-foot cone. Each creature in that area must succeed on a DC 15 Constitution saving throw. On a failed save, the creature can't use reactions, its speed is halved, and it can't make more than one attack on its turn. In addition, the creature can use either an action or a bonus action on its turn, but not both. These effects last for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself with a successful save.

theGRAINGERzone

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