Tiny Construct, Any Alignment
Armor Class 16 (natural armor)
Hit Points 5 (1d10)
Speed 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
10 (+0)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Saving Throws CON +2
Damage Vulnerabilities Fire
Damage Resistances Acid, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Necrotic, Poison
Senses Darkvision 60 ft. , Truesight 20 ft., Passive Perception 5
Languages none
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

False Appearance. While the statue remains motionless, it is indistinguishable from a normal statue.

Actions

Multiattack. The statue makes two slam attacks.

Slam. Melee Weapon Attack: +4 to hit, reach 10 ft., one target. Hit: 5 (2d4+1) bludgeoning damage. If a creature takes 5 or more damage from slam, they must make a DC 10 Dexterity Saving Throw or be pushed back 5 feet and knocked prone.

Rock Toss. Ranged Weapon Attack: +2 to hit, range 60 ft./240 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage.

Monster Tags: construct

Couchatron

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