Tiny Plant, Any Alignment
Armor Class 1 Natural Armor
Hit Points 2 (1d4)
Speed
STR
2 (-4)
DEX
5 (-3)
CON
1 (-5)
INT
2 (-4)
WIS
1 (-5)
CHA
2 (-4)
Damage Vulnerabilities Fire
Senses Passive Perception 2
Languages It is a carrot.
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Orange Camouflage When the Carrot is standing in front of an orange cloth, it becomes basically invisible, and takes a DC 15 WIS check (passive) to see.

 

Actions

Bonk Melee Weapon Attack: +2 to hit, reach 1 ft., 1 target. Hit: 1 (1d4 - 2) bludgeoning  damage. 

 

Reactions

AAAAAGGGHHHH  - When cornered or frightened, the carrot screams a little, high - pitched scream. All within 5 feet of it are deafened.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A normal carrot that has come alive. You can eat it if you want.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

ImpishTheImp

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