Medium Humanoid (Any Race), Lawful Evil
Armor Class 21 (half plate)
Hit Points 252 (18d10 + 72)
Speed 35 ft.
STR
20 (+5)
DEX
16 (+3)
CON
19 (+4)
INT
20 (+5)
WIS
16 (+3)
CHA
12 (+1)
Saving Throws STR +9, DEX +7, INT +9
Skills Acrobatics +4, Insight +6, Perception +6
Senses Darkvision 60 ft., Passive Perception 13
Languages any one language (usually Common)
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Blood Curse of Binding (3/Day). As a bonus action, Bron targets one creature it can see within 30 feet of it. The target must succeed on a DC 19 Strength saving throw or have its speed reduced to 0 and be unable to take reactions. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Blood Frenzy. Bron has advantage on melee attack rolls against any creature that doesn’t have all its hit points.

Magic Resistance. Bron has advantage on saving throws against spells and other magical effects.

Hardened Soul. Bron have advantage on saving throws against being charmed and frightened.

Special Equipment. Bron wields The Omen and The Battering Shield.

Actions

Multiattack. Bron attacks three times with his weapon or twice and use the battering shield.

Omen. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) slashing damage plus 5 (1d10) psychic damage.the target can’t regain hit points until the start of his next turn and makes Charisma saving throw (DC 16). Whenever a target that fails this saving throw makes an attack roll or a saving throw, the target must roll a d4 and subtract the number rolled from the attack roll or saving throw until the end of his next turn.

Battering Shield. Melee Weapon Attack: +11 to hit,reach 5 ft., one target. Hit:  push that creature 15 feet, knock it prone, or both.

Reactions

 Blood Curse of the Eyeless (3/Day). When a creature Bron can see within 30 feet of him makes an attack roll, he can use his reaction to force the creature to roll at disadvantage for the rest of the turn.

Blood Curse of the Muddled Mind (3/Day). Bron curse a creature that he can see within 30 feet of him that is concentrating on a spell. That creature has disadvantage on the next Constitution saving throw it must make to maintain concentration before the end of his next turn.

Legendary Actions

Bron can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Bron regains spent legendary actions at the start of its turn.

Ethereal Step (Costs 2 Actions). cast misty step.

Melee Weapon Attack. makes one attack with Omen.

Previous Versions

Name Date Modified Views Adds Version Actions
2/3/2021 6:35:48 PM
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1
Coming Soon
2/3/2021 6:37:02 PM
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Coming Soon
divergent0ne

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