Gargantuan Giant (Storm Giant), Chaotic Evil
Armor Class 18 natural armor
Hit Points 200 (15d20 + 20)
Speed 30 ft.
STR
30 (+10)
DEX
15 (+2)
CON
15 (+2)
INT
7 (-2)
WIS
7 (-2)
CHA
5 (-3)
Saving Throws STR +16
Skills History +20
Damage Resistances Cold
Condition Immunities Frightened
Senses Darkvision, Passive Perception 4
Languages all
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Actions

punch.

Action Melee Attack. Melee Weapon Attack: +9 to hit, reach 20 ft., 1 target. Hit: 81 (12d6 + 45) bludgeoning damage.

charge. argon runs a target to a total of 75 f.

Action Melee Attack. Melee Weapon Attack: +7 to hit, reach 20 ft., 2 target. Hit: 98 (12d8 + 50) percing damage. 

 

 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Underdark

demogorgon0519

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