Small Humanoid (Kobold), Lawful Evil
Armor Class 18 (Ygg Draconic Blessing)
Hit Points 100 (5d10 + 50)
Speed 30 ft., Fly 30 ft.
STR
8 (-1)
DEX
16 (+3)
CON
10 (+0)
INT
10 (+0)
WIS
8 (-1)
CHA
14 (+2)
Saving Throws DEX +7, CHA +6
Skills Arcana +5, Intimidation +4
Condition Immunities Frightened
Senses Darkvision 60 ft., Passive Perception 14
Languages Common, Draconic
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Spellcasting. Akalli, The Dracomancer is a 5th-level spellcaster. Her spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). She has the following sorcerer spells prepared: 

Cantrips (at will): fire boltmage handmendingpoison sprayray of frost

1st level (4 slots): charm personchromatic orbchaos boltexpeditious retreatshieldwitch bolt

2nd level (3 slots): dragon's breathmisty stepscorching rayshatter

3rd level (3 slots): counterspellfireballlightning bolt

4th level (3 slots): ice stormwall of fire

5th level (1 slot): cloudkill

Sorcery Points. Akalli, The Dracomancer has 7 sorcery points. She can spend 1 or more sorcery points as a bonus action to gain one of the following benefits:

Empowered Spell: When Akalli, The Dracomancer rolls damage for a spell, she can spend 1 sorcery point to reroll a number of the damage dice up to her Charisma modifier (minimum of one). She must use the new rolls.

Heightened Spell: When she casts a spell that forces a creature to make a saving throw to resist the spell’s effects, Akalli, The Dracomancer can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw against the spell.

Subtle Spell: When Akalli, The Dracomancer casts a spell, she can spend 1 sorcery point to cast the spell without any somatic or verbal components.

Twinned Spell: When Akalli, The Dracomancer cast a spell that targets only one creature and doesn’t have a range of self, she can spend a number of sorcery points equal to the spell’s level to target a second creature in range with the same spell (1 sorcery point if the spell is a cantrip).

To be eligible, a spell must be incapable of targeting more than one creature at the spell’s current level.

Legendary Saving Throw (3/day). If Akalli, The Dracomancer  fails a saving throw, she may instead succeed.

Sunlight Sensitivity. While in sunlight, Akalli, The Dracomancer  has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Pack Tactics. Akalli, The Dracomancer  has advantage on an attack roll against a creature if at least one of her allies are within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. Akalli, The Dracomancer makes two attacks with her Staff of the General.

Staff of The General.
Melee Weapon Attack: +4 to hit, range 5 ft., one target. Hit: 9 (1d10 + 4) bludgeoning damage and 5 (1d10) fire damage.

Staff of The General. Ranged Weapon Attack: +6 to hit, range 60/90 ft., one target. Hit: 13 (3d6 + 4) fire damage.

Description

Akalli, The Dracomancer leads the Koblods of Drak Kul. She is a devout and stern servant of all the dragons of Ygg Dragun, but especially Dublar, The Crowned King. Her skin has been hardened by her belief and her magic enhanced. Her staff was crafted by Franif, The General and give to her to serve as a symbol of leadership. She is a force to be reckoned with and she will stop at nothing to protect Ygg Dragun and it's masters.

Previous Versions

Name Date Modified Views Adds Version Actions
2/4/2021 6:13:59 PM
14
2
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Monster Tags: Kobold

Habitat: ArcticCoastalDesertForestHillMountainSwampUnderdarkUrban

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