Action Name. Swipe
Action Melee Attack. Melee Weapon Attack: +9 to hit, reach 5 ft., 1 target. Hit: 14 (1d10 + 9) [Slashing] damage.
Action Ranged Attack. Ranged Weapon Attack: +7 to hit, range 120/600 ft., 1 target. Hit: 11 (1d8 + 7) [Piercing] damage.
Undead Reflexes. Can halve the damage incoming from non magical attacks.
Description
A undead being who was cursed. Blindly rampaging at all living that it comes in contact with.
This in an unwilling undead cursed by a witch or an other Lich their soul was taken and stored in a item they had on them in life. They are constantly in blinding pain if they are not permanently killed they will come back in 3hrs, for a limited time after they revive their pain is at a bearable level allowing them to talk to the party as they would have in life. They will try to get you to destroy their soul anchor do so if you wish.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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