Medium Fiend (Devil, Human), Lawful Evil
Armor Class 18 Plate
Hit Points 75 (10d10 + 20)
Speed
STR
16 (+3)
DEX
13 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Damage Immunities Fire
Senses Passive Perception 12
Languages Any one language (Usually Common)
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Corrupted. This veteran's soul has been corrupted by a devil and now has hellfire imbued inside him. If the Corrupted Veteran is hit by a melee attack, roll a d10. On a 1 hellfire gushes out of the wound and forces the attacker to make a DC 15 saving throw or take 2d6 fire damage.

Hell Sword. This veteran's sword has hellfire on it causing it to do an extra 2d6 fire damage when hitting with a melee attack (included in the attack).

 

Actions

Multiattack. The veteran makes two longsword attacks.Action Melee Attack.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage plus 6 (2d6) Fire damage, or 8 (1d10 + 3) slashing damage plus 6 (2d6) Fire damage if used with two hands.

Heavy Crossbow. Ranged Weapon Attack: +3 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

This soldier had decided to sacrifice everything to become a killing machine with deadly hellfire infused into their body causing harm to those who damage them and death to those who try and fight their fiery blade.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

TheRangerRouge

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