Second Wind. Once per short rest, Aska can use a bonus action to regain 1d10 + 7 HP.
Innate Spellcasting. Aska is a 3rd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Sheila has the following wizard spells prepared:
Cantrips (at will): blade ward, fire bolt, produce flame, sword burst, toll the dead
1st level (4 slots): cause fear, chromatic orb, shield
2nd level (3 slots): hold person, misty step
Once Per Long Rest: burning hands, false life
Multiattack. Aska makes two Scimitar attacks. Or she makes one attack with her Scimitar and Crossbow. Or she casts a cantrip and makes a weapon attack.
Bonded Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Bonded Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30 ft./120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
8 Beads of Force. This small black sphere measures 3/4 of an inch in diameter and weighs an ounce.
Aska can use an action to throw the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage. A sphere of transparent force then encloses the area for 1 minute. Any creature that failed the save and is completely within the area is trapped inside this sphere. Creatures that succeeded on the save, or are partially within the area, are pushed away from the center of the sphere until they are no longer inside it. Only breathable air can pass through the sphere's wall. No attack or other effect can.
An enclosed creature can use its action to push against the sphere's wall, moving the sphere up to half the creature's walking speed. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.
Shield. Aska can cast the shield spell as a bonus action.
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