Medium Humanoid (Fire Genasi), Lawful Evil
Armor Class 16 Chain mail
Hit Points 67 (7d10 + 21)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
15 (+2)
WIS
8 (-1)
CHA
10 (+0)
Saving Throws STR +5, CON +5
Skills Acrobatics +4, Intimidation +3
Damage Resistances Fire
Senses Blindsight Has a range of 10 ft. Within that range, she can effectively see anything that isn’t behind total cover, even if she's blinded or in darkness. Moreover, she can see an invisible creature within that range, unless the creature successfully hides from her., Darkvision Aska can see in darkness (shades of red) up to 60 ft., Passive Perception 9
Languages Common, Primordial
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

 

Second Wind. Once per short rest, Aska can use a bonus action to regain 1d10 + 7 HP.

Action SurgeAska can take one additional action on her turn. This can be used 1 times per short rest.
Weapon Bond. Aska can perform a 1 hour ritual to create a magical bond between herself and one weapon. Once completed, she can't be disarmed of the weapon unless she is incapacitated, and she can summon it as a bonus action to her hand (if it's on the same plane of existence). She can have up to two bonded weapons.
 
Extra Attack. Aska can attack twice whenever she takes the Attack action on her turn. 
War Magic. When Aska uses her action to cast a cantrip, she can make one weapon attack as a bonus action.
Reach to the Blaze. Aska knows the produce flame cantrip. She can cast burning hands once per long rest. CON is her spellcasting ability.
 

Innate Spellcasting. Aska is a 3rd-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Sheila has the following wizard spells prepared:

Cantrips (at will):  blade ward, fire bolt, produce flame, sword burst, toll the dead

1st level (4 slots): cause fear, chromatic orb, shield

2nd level (3 slots): hold person, misty step

Once Per Long Rest: burning hands, false life

Actions

Multiattack. Aska makes two Scimitar attacks. Or she makes one attack with her Scimitar and Crossbow. Or she casts a cantrip and makes a weapon attack.

Bonded Scimitar. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Bonded Hand Crossbow. Ranged Weapon Attack: +4 to hit, range 30 ft./120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

8 Beads of Force. This small black sphere measures 3/4 of an inch in diameter and weighs an ounce. 

Aska can use an action to throw the bead up to 60 feet. The bead explodes on impact and is destroyed. Each creature within a 10-foot radius of where the bead landed must succeed on a DC 15 Dexterity saving throw or take 5d4 force damage. A sphere of transparent force then encloses the area for 1 minute. Any creature that failed the save and is completely within the area is trapped inside this sphere. Creatures that succeeded on the save, or are partially within the area, are pushed away from the center of the sphere until they are no longer inside it. Only breathable air can pass through the sphere's wall. No attack or other effect can.

An enclosed creature can use its action to push against the sphere's wall, moving the sphere up to half the creature's walking speed. The sphere can be picked up, and its magic causes it to weigh only 1 pound, regardless of the weight of creatures inside.

Reactions

Shield. Aska can cast the shield spell as a bonus action.

ExoTechE

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