Medium Humanoid (Human), Neutral Evil
Armor Class 13 (studded leather)
Hit Points 71 (8d10 + 21)
Speed 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
13 (+1)
INT
11 (+0)
WIS
11 (+0)
CHA
9 (-1)
Saving Throws STR +4, DEX +4
Skills Athletics +4, Deception +4
Damage Resistances Bludgeoning
Senses Passive Perception 10
Languages Common
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Tough Skin. The Thug has a battle-hardened skin, granting them resistance to bludgeoning damage.

Actions

Multiattack. The captain makes three melee attacks with its longsword. Or the captain makes two ranged attacks with its daggers.

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) slashing damage.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 2) piercing damage.

Reactions

Parry. The captain adds 2 to its AC against one melee attack that would hit it. To do so, the captain must see the attacker and be wielding a melee weapon.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

SapphicSnow

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