Multiattack. The skittering eel can make 2 claw attacks or one bite attack or use an ability
Crab Claw. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 8 (4d6+8) (Piercing) damage.
Poison Bite. Melee weapon attack: +6 to hit, reach 5 ft., 1 target. Hit:8 (2d6+8) (Piercing/Poison damage)
Abilities: At Will. control water, shape water, create or destroy water, wall of water
Chimera Rage. As a reaction, the Skittering eel gets advantage on attack rolls and its speed is doubled for 1d6 turns
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Terrifying origin. The Simic combine created these creatures as weapons of mass destruction.to find and eliminate the enemies of the guild. a horrible abomination of nature, mixed with lobster and eel parts, enlarged to create more fear.
Ace of the Simic Combine. The Simic combine only brings creatures like this on special occasions. They hunt the street of Ravnica for specific enemies and kill them without hesitation usually deforming the corpse so it is no longer recognizable then returns.
Everlasting Loyalty. The Chimera has endless loyalty to its creator and would do anything they say and protect them with there life. If the master dies and they did not protect them, they can go crazy and begin attacking wildly and killing anyone they come across or they commit suicide
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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