Medium Humanoid, Unaligned
Armor Class 15 Chain Shirt
Hit Points 21 (3d8 + 3)
Speed 30 ft.
STR
8 (-1)
DEX
14 (+2)
CON
13 (+1)
INT
12 (+1)
WIS
8 (-1)
CHA
15 (+2)
Saving Throws DEX +4, CHA +4
Skills Acrobatics +3, Athletics +1, Perception +1, Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Bonus Proficiency. Buster is proficient in Dexterity Saving Throws.  He is also proficient with light armor and club.  He is proficient with 5 skills and two tools; Acrobatics, Athletics, Perception, Persuasion, Survival, Water Vehicles & Cook's Utensils.

Helpful. Buster becomes adept at giving well-timed assistance; he can take the help action as a bonus action.

Bardic Inspiration. Buster can use a bonus action to grant inspiration to his allies, giving a d6 of inspiration.  He can use this feature 3 times before needing to take a short rest.

Mantle of Inspiration. When you join the College of Glamour at 3rd level, you gain the ability to weave a song of fey magic that imbues your allies with vigor and speed.  As a bonus action, you can expend one use of your Bardic Inspiration to grant yourself a wondrous appearance. When you do so, choose a number of creatures you can see and who can see you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one). Each of them gains 5 temporary hit points. When a creature gains these temporary hit points, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks.

Enthralling Performance.  Starting at 3rd level, you can charge your performance with seductive, fey magic.  If you perform for at least 1 minute, you can attempt to inspire wonder in your audience by singing, reciting a poem, or dancing. At the end of the performance, choose a number of humanoids within 60 feet of you who watched and listened to all of it, up to a number equal to your Charisma modifier (minimum of one). Each target must succeed on a Wisdom saving throw against your spell save DC or be charmed by you. While charmed in this way, the target idolizes you, it speaks glowingly of you to anyone who speaks to it, and it hinders anyone who opposes you, avoiding violence unless it was already inclined to fight on your behalf. This effect ends on a target after 1 hour, if it takes any damage, if you attack it, or if it witnesses you attacking or damaging any of its allies.  If a target succeeds on its saving throw, the target has no hint that you tried to charm it.  Once you use this feature, you can’t use it again until you finish a short or long rest.

Spellcasting. Buster Sonnen is a level 3 Bard.  His spellcasting modifier is Charisma.  (Save DC , spell casting attack bonus +).  Buster has the following bard spells prepared.
Cantrips (2 known): Friends, Message
1st level (4 slots): Healing Word, Charm Person, Bane, Sleep
2nd level (2 slots): Enhance Ability, Mirror Image

Actions

Golden Rapier. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: (1d6 + 3) Piercing damage.

Golden Hand Crossbow. Ranged Weapon Attack: +5 to hit, range 30/60 ft., Hit: (1d4 + 3) Piercing Damage.

Epicarus_Godblood

Comments

Posts Quoted:
Reply
Clear All Quotes