Medium Humanoid, Lawful Neutral
Armor Class 20 (plate armor, shield)
Hit Points 40 (10d6 + 10)
Speed 40 ft., Swim 25 ft.
STR
18 (+4)
DEX
16 (+3)
CON
15 (+2)
INT
17 (+3)
WIS
19 (+4)
CHA
12 (+1)
Saving Throws CON +5, WIS +7, CHA +4
Skills Insight +10, Stealth +8, Survival +5
Damage Resistances Cold, Poison
Condition Immunities Blinded, Stunned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 16
Languages Common, Draconic, Goblin
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).

Surprise Attack. If the Blue Clan Soldier surprises a creature and hits it with an attack during the surprise round or first round of combat, the target takes an extra 12 (4d6) damage from the attack.

Actions

Glaive. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.

Crossbow. Ranged Weapon Attack: +7 to hit, range 220/220 ft., one target. Hit: 12 (2d6 + 6) piercing damage.

Flash Ice Bomb. Ranged Weapon Attack: +4 to hit, 30/80 ft., 5 ft. spherical radius. Hit: 3 (1d6) cold damage. Hit creatures make a CON 16 saving throw or be Blinded for 5 40 seconds.

Reactions

Protector. If an ally creature other than itself is within 5 ft. and is hit by an opponent that is within melee range, the Blue Clan Soldier can make an attack of opportunity with advantage against the attacker.

Description

The Blue Clan Soldiers are specialized Hobgoblins with grey skin and black hair that serve as bodyguards and sentries. They always focus on honor above all else and may assist adventurers if it is in both sides best honorary interest.

Monster Tags: Goblinoid

Habitat: ArcticForestGrasslandHillMountainUrban

Raylord_Of_Khalah

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