Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).
Surprise Attack. If the Blue Clan Soldier surprises a creature and hits it with an attack during the surprise round or first round of combat, the target takes an extra 12 (4d6) damage from the attack.
Glaive. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
Crossbow. Ranged Weapon Attack: +7 to hit, range 220/220 ft., one target. Hit: 12 (2d6 + 6) piercing damage.
Flash Ice Bomb. Ranged Weapon Attack: +4 to hit, 30/80 ft., 5 ft. spherical radius. Hit: 3 (1d6) cold damage. Hit creatures make a CON 16 saving throw or be Blinded for 5 40 seconds.
Protector. If an ally creature other than itself is within 5 ft. and is hit by an opponent that is within melee range, the Blue Clan Soldier can make an attack of opportunity with advantage against the attacker.
Description
The Blue Clan Soldiers are specialized Hobgoblins with grey skin and black hair that serve as bodyguards and sentries. They always focus on honor above all else and may assist adventurers if it is in both sides best honorary interest.
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